*Sadly, I can not use Maya anymore, and can not record the animation to show if off, so you will have to use your imagination!
In the second-to-last semester when I was studying game design and development for an Associate's degree, it finally came down to the task of creating a fluid animation for the character I decided to create, model, and rig. I will be honest, my boy Yenen, here, looks like a drunken caricature of what he's supposed to look like, but I only had experience modeling characters once before, so I can't dog on myself too harshly. Regardless, the animation, itself, came out wonderfully (according to the teacher), and gave me more confidence for future projects!