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Death by Design Logo #2 Reveal Teaser

"I spent several months - on and off - working on this project, and I learned a lot in the process."

Most of what I do, regardless if it's game development, graphic design, creative writing, whatever, I try to integrate something known as fractal theming in all of my works: where an idea is born somewhere in the story, visuals, music, etc., then it is repeated throughout the medium in various, yet similar ways, to build up a sense of anticipation, excitement, and growth. In knowing this, I used this method for the small, online promotional event I held over a month's time on certain social media websites for the 2nd logo for my Death by Design sub-brand.

The third piece for the teaser, showcasing the entirety of our self-inflicted battle.

The third piece for the teaser, showcasing the entirety of our self-inflicted battle.

The first piece for the teaser, showcasing the negative aspects of ourselves.

The first piece for the teaser, showcasing the negative aspects of ourselves.

The second piece for the teaser, showcasing the positive aspects of ourselves.

The second piece for the teaser, showcasing the positive aspects of ourselves.