Back when I was in school for game design, we began to learn a wonderful program called Maya (for 3D modeling, rendering, animating, etc.). One of the first projects was to design an accessory one wears on their body, and for some reason my father's typical UK shades came to mind, so this is the final result! This was the first time we were dealing with different materials, and I wanted to mess around with alpha channel transparencies and simple textures.